Freitag, 12. Dezember 2014

SCIFI Wall Module (PBR metallic map workflow)

Almost the entire normal map was done in Ndo2.
Albedo, Roughness and Metallic maps were created in Quixel Suite.







Samstag, 15. November 2014

This will be another cool folio piece.

I just finished the HPoly in Max and I'm still working on the shoulder strap hp in Zbrush. After that's finished,  I'll start texturing this baby in PBR Quixel Suite style yeahhh :)




The concept was done by Ville Ericsson

Montag, 10. November 2014

This is my first real try with PBR and the Quixel Suite. Still alot to learn though :)





Freitag, 3. Oktober 2014

Dienstag, 5. August 2014

This is what I've acomplished since my last update on this Blog.
More to come soon :)







So here is the SWAT Step van for my project. I still have to add a few things. But I like where it's going.


Sonntag, 27. April 2014

Small update :) after a 5 day break. Added some volume fog to the scene, the fire exit ladder is new, door entrance and sidewalk. I still need to add my own trees and grass though and lots more :).

PS: The spec needs some more tweaking on some assets








Donnerstag, 27. März 2014

Abandoned Town (Inspired by The Last of Us)


(The tree and grass was not done by me. I will add my own later).

This is the first  Modular Building for my huge project in CryEngine 3
It's still not finished though. (I'm trying to nail the materials as good as possible)
I still have to model the entrance, a fire exit ladder and air-conditioner.  I'm also going to add a cool blend texture to the bricks so that it does'nt look to repetitive. (lots and lots of detail) :)

I will add 3 different modular and 2 unique buildings  later in the coming weeks and then work my way to the modular and unique props such as street lights, traffic lights, walls etc......

Stay tuned for some sweeeet updates.




Donnerstag, 20. Februar 2014

Fire Extinguisher

Right now I'm still working on the current material of the object. I want it to look as good as possible. The Hose and a few other pieces still have to be textured.
Here is what I got so far.
There are still some changes that I have to make. So this won't be the final piece.