Almost the entire normal map was done in Ndo2.
Albedo, Roughness and Metallic maps were created in Quixel Suite.
Freitag, 12. Dezember 2014
Samstag, 15. November 2014
This will be another cool folio piece.
I just finished the HPoly in Max and I'm still working on the shoulder strap hp in Zbrush. After that's finished, I'll start texturing this baby in PBR Quixel Suite style yeahhh :)

The concept was done by Ville Ericsson
I just finished the HPoly in Max and I'm still working on the shoulder strap hp in Zbrush. After that's finished, I'll start texturing this baby in PBR Quixel Suite style yeahhh :)

The concept was done by Ville Ericsson
Dienstag, 5. August 2014
Abonnieren
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